18.6. asyncore
— 异步socket处理器¶
源码: Lib/asyncore.py
備註
该模块仅为提供向后兼容。我们推荐在新代码中使用 asyncio
。
该模块提供用于编写异步套接字服务客户端与服务端的基础构件。
只有两种方法让单个处理器上的程序“同一时间完成不止一件事”。 多线程编程是最简单和最流行的方法,但是还有另一种非常不同的技术,它可以让你拥有多线程的几乎所有优点,而无需实际使用多线程。 它仅仅在你的程序主要受 I/O 限制时有用,那么。 如果你的程序受处理器限制,那么先发制人的预定线程可能就是你真正需要的。 但是,网络服务器很少受处理器限制。
如果你的操作系统在其 I/O 库中支持 select()
系统调用(几乎所有操作系统),那么你可以使用它来同时处理多个通信通道;在 I/O 正在“后台”时进行其他工作。 虽然这种策略看起来很奇怪和复杂,特别是起初,它在很多方面比多线程编程更容易理解和控制。 asyncore
模块为您解决了许多难题,使得构建复杂的高性能网络服务器和客户端的任务变得轻而易举。 对于“会话”应用程序和协议,伴侣 asynchat
模块是非常宝贵的。
这两个模块背后的基本思想是创建一个或多个网络 通道 ,类的实例 asyncore.dispatcher
和 asynchat.async_chat
。 创建通道会将它们添加到全局映射中,如果你不为它提供自己的 映射 ,则由 loop()
函数使用。
一旦创建了初始通道,调用 loop()
函数将激活通道服务,该服务将一直持续到最后一个通道(包括在异步服务期间已添加到映射中的任何通道)关闭。
-
asyncore.
loop
([timeout[, use_poll[, map[, count]]]])¶ 进入一个轮询循环,其在循环计数超出或所有打开的通道关闭后终止。 所有参数都是可选的。 count 形参默认为
None
,导致循环仅在所有通道关闭时终止。 timeout 形参为适当的select()
或poll()
调用设置超时参数,以秒为单位; 默认值为30秒。 use_poll 形参,如果为 True ,则表示poll()
应优先使用select()
(默认为``False``)。map 形参是一个条目为所监视通道的字典。 当通道关闭时它们会被从映射中删除。 如果省略 map,则会使用一个全局映射。 通道 (
asyncore.dispatcher
,asynchat.async_chat
及其子类的实例) 可以在映射中任意混合。
-
class
asyncore.
dispatcher
¶ dispatcher
类是对低层级套接字对象的轻量包装器。 要让它更有用处,可以从异步循环调用一些事件处理方法。 在其他方面,它可以被当作是普通的非阻塞型套接字对象。在特定时间或特定连接状态下触发的低层级事件可通知异步循环发生了特定的高层级事件。 例如,如果我们请求了一个套接字以连接到另一台主机,我们会在套接字首次变得可写时得知连接已建立(在此刻你将知道可以向其写入并预期能够成功)。 包含的高层级事件有:
Event 描述 handle_connect()
由首个读取或写入事件所包含 handle_close()
由不带可用数据的读取事件引起 handle_accepted()
由在监听套接字上的读取事件引起 在异步处理过程中,每个已映射通道的
readable()
和writable()
方法会被用来确定是否要将通道的套接字添加到已执行select()
或poll()
用于读取和写入事件的通道列表中。因此,通道事件的集合要大于基本套接字事件。 可以在你的子类中被重载的全部方法集合如下:
-
handle_read
()¶ 当异步循环检测到通道的套接字上的
read()
调用将要成功时会被调用。
-
handle_write
()¶ Called when the asynchronous loop detects that a writable socket can be written. Often this method will implement the necessary buffering for performance. For example:
def handle_write(self): sent = self.send(self.buffer) self.buffer = self.buffer[sent:]
-
handle_expt
()¶ Called when there is out of band (OOB) data for a socket connection. This will almost never happen, as OOB is tenuously supported and rarely used.
-
handle_connect
()¶ Called when the active opener’s socket actually makes a connection. Might send a 「welcome」 banner, or initiate a protocol negotiation with the remote endpoint, for example.
-
handle_close
()¶ Called when the socket is closed.
-
handle_error
()¶ Called when an exception is raised and not otherwise handled. The default version prints a condensed traceback.
-
handle_accept
()¶ Called on listening channels (passive openers) when a connection can be established with a new remote endpoint that has issued a
connect()
call for the local endpoint. Deprecated in version 3.2; usehandle_accepted()
instead.3.2 版後已棄用.
-
handle_accepted
(sock, addr)¶ Called on listening channels (passive openers) when a connection has been established with a new remote endpoint that has issued a
connect()
call for the local endpoint. sock is a new socket object usable to send and receive data on the connection, and addr is the address bound to the socket on the other end of the connection.3.2 版新加入.
-
readable
()¶ Called each time around the asynchronous loop to determine whether a channel’s socket should be added to the list on which read events can occur. The default method simply returns
True
, indicating that by default, all channels will be interested in read events.
-
writable
()¶ Called each time around the asynchronous loop to determine whether a channel’s socket should be added to the list on which write events can occur. The default method simply returns
True
, indicating that by default, all channels will be interested in write events.
In addition, each channel delegates or extends many of the socket methods. Most of these are nearly identical to their socket partners.
-
create_socket
(family=socket.AF_INET, type=socket.SOCK_STREAM)¶ This is identical to the creation of a normal socket, and will use the same options for creation. Refer to the
socket
documentation for information on creating sockets.3.3 版更變: family and type arguments can be omitted.
-
connect
(address)¶ As with the normal socket object, address is a tuple with the first element the host to connect to, and the second the port number.
-
send
(data)¶ Send data to the remote end-point of the socket.
-
recv
(buffer_size)¶ Read at most buffer_size bytes from the socket’s remote end-point. An empty bytes object implies that the channel has been closed from the other end.
Note that
recv()
may raiseBlockingIOError
, even thoughselect.select()
orselect.poll()
has reported the socket ready for reading.
-
listen
(backlog)¶ Listen for connections made to the socket. The backlog argument specifies the maximum number of queued connections and should be at least 1; the maximum value is system-dependent (usually 5).
-
bind
(address)¶ Bind the socket to address. The socket must not already be bound. (The format of address depends on the address family — refer to the
socket
documentation for more information.) To mark the socket as re-usable (setting theSO_REUSEADDR
option), call thedispatcher
object’sset_reuse_addr()
method.
-
accept
()¶ Accept a connection. The socket must be bound to an address and listening for connections. The return value can be either
None
or a pair(conn, address)
where conn is a new socket object usable to send and receive data on the connection, and address is the address bound to the socket on the other end of the connection. WhenNone
is returned it means the connection didn’t take place, in which case the server should just ignore this event and keep listening for further incoming connections.
-
close
()¶ Close the socket. All future operations on the socket object will fail. The remote end-point will receive no more data (after queued data is flushed). Sockets are automatically closed when they are garbage-collected.
-
-
class
asyncore.
dispatcher_with_send
¶ A
dispatcher
subclass which adds simple buffered output capability, useful for simple clients. For more sophisticated usage useasynchat.async_chat
.
-
class
asyncore.
file_dispatcher
¶ A file_dispatcher takes a file descriptor or file object along with an optional map argument and wraps it for use with the
poll()
orloop()
functions. If provided a file object or anything with afileno()
method, that method will be called and passed to thefile_wrapper
constructor. Availability: UNIX.
-
class
asyncore.
file_wrapper
¶ A file_wrapper takes an integer file descriptor and calls
os.dup()
to duplicate the handle so that the original handle may be closed independently of the file_wrapper. This class implements sufficient methods to emulate a socket for use by thefile_dispatcher
class. Availability: UNIX.
18.6.1. asyncore Example basic HTTP client¶
Here is a very basic HTTP client that uses the dispatcher
class to
implement its socket handling:
import asyncore
class HTTPClient(asyncore.dispatcher):
def __init__(self, host, path):
asyncore.dispatcher.__init__(self)
self.create_socket()
self.connect( (host, 80) )
self.buffer = bytes('GET %s HTTP/1.0\r\nHost: %s\r\n\r\n' %
(path, host), 'ascii')
def handle_connect(self):
pass
def handle_close(self):
self.close()
def handle_read(self):
print(self.recv(8192))
def writable(self):
return (len(self.buffer) > 0)
def handle_write(self):
sent = self.send(self.buffer)
self.buffer = self.buffer[sent:]
client = HTTPClient('www.python.org', '/')
asyncore.loop()
18.6.2. asyncore Example basic echo server¶
Here is a basic echo server that uses the dispatcher
class to accept
connections and dispatches the incoming connections to a handler:
import asyncore
class EchoHandler(asyncore.dispatcher_with_send):
def handle_read(self):
data = self.recv(8192)
if data:
self.send(data)
class EchoServer(asyncore.dispatcher):
def __init__(self, host, port):
asyncore.dispatcher.__init__(self)
self.create_socket()
self.set_reuse_addr()
self.bind((host, port))
self.listen(5)
def handle_accepted(self, sock, addr):
print('Incoming connection from %s' % repr(addr))
handler = EchoHandler(sock)
server = EchoServer('localhost', 8080)
asyncore.loop()