codecs
--- 編解碼器註冊表和基底類別¶
原始碼:Lib/codecs.py
This module defines base classes for standard Python codecs (encoders and
decoders) and provides access to the internal Python codec registry, which
manages the codec and error handling lookup process. Most standard codecs
are text encodings, which encode text to bytes (and
decode bytes to text), but there are also codecs provided that encode text to
text, and bytes to bytes. Custom codecs may encode and decode between arbitrary
types, but some module features are restricted to be used specifically with
text encodings or with codecs that encode to
bytes
.
The module defines the following functions for encoding and decoding with any codec:
- codecs.encode(obj, encoding='utf-8', errors='strict')¶
Encodes obj using the codec registered for encoding.
Errors may be given to set the desired error handling scheme. The default error handler is
'strict'
meaning that encoding errors raiseValueError
(or a more codec specific subclass, such asUnicodeEncodeError
). Refer to Codec Base Classes for more information on codec error handling.
- codecs.decode(obj, encoding='utf-8', errors='strict')¶
Decodes obj using the codec registered for encoding.
Errors may be given to set the desired error handling scheme. The default error handler is
'strict'
meaning that decoding errors raiseValueError
(or a more codec specific subclass, such asUnicodeDecodeError
). Refer to Codec Base Classes for more information on codec error handling.
The full details for each codec can also be looked up directly:
- codecs.lookup(encoding)¶
Looks up the codec info in the Python codec registry and returns a
CodecInfo
object as defined below.Encodings are first looked up in the registry's cache. If not found, the list of registered search functions is scanned. If no
CodecInfo
object is found, aLookupError
is raised. Otherwise, theCodecInfo
object is stored in the cache and returned to the caller.
- class codecs.CodecInfo(encode, decode, streamreader=None, streamwriter=None, incrementalencoder=None, incrementaldecoder=None, name=None)¶
Codec details when looking up the codec registry. The constructor arguments are stored in attributes of the same name:
- name¶
The name of the encoding.
- encode¶
- decode¶
The stateless encoding and decoding functions. These must be functions or methods which have the same interface as the
encode()
anddecode()
methods of Codec instances (see Codec Interface). The functions or methods are expected to work in a stateless mode.
- incrementalencoder¶
- incrementaldecoder¶
Incremental encoder and decoder classes or factory functions. These have to provide the interface defined by the base classes
IncrementalEncoder
andIncrementalDecoder
, respectively. Incremental codecs can maintain state.
- streamwriter¶
- streamreader¶
Stream writer and reader classes or factory functions. These have to provide the interface defined by the base classes
StreamWriter
andStreamReader
, respectively. Stream codecs can maintain state.
To simplify access to the various codec components, the module provides
these additional functions which use lookup()
for the codec lookup:
- codecs.getencoder(encoding)¶
Look up the codec for the given encoding and return its encoder function.
Raises a
LookupError
in case the encoding cannot be found.
- codecs.getdecoder(encoding)¶
Look up the codec for the given encoding and return its decoder function.
Raises a
LookupError
in case the encoding cannot be found.
- codecs.getincrementalencoder(encoding)¶
Look up the codec for the given encoding and return its incremental encoder class or factory function.
Raises a
LookupError
in case the encoding cannot be found or the codec doesn't support an incremental encoder.
- codecs.getincrementaldecoder(encoding)¶
Look up the codec for the given encoding and return its incremental decoder class or factory function.
Raises a
LookupError
in case the encoding cannot be found or the codec doesn't support an incremental decoder.
- codecs.getreader(encoding)¶
Look up the codec for the given encoding and return its
StreamReader
class or factory function.Raises a
LookupError
in case the encoding cannot be found.
- codecs.getwriter(encoding)¶
Look up the codec for the given encoding and return its
StreamWriter
class or factory function.Raises a
LookupError
in case the encoding cannot be found.
Custom codecs are made available by registering a suitable codec search function:
- codecs.register(search_function)¶
Register a codec search function. Search functions are expected to take one argument, being the encoding name in all lower case letters with hyphens and spaces converted to underscores, and return a
CodecInfo
object. In case a search function cannot find a given encoding, it should returnNone
.在 3.9 版的變更: Hyphens and spaces are converted to underscore.
- codecs.unregister(search_function)¶
Unregister a codec search function and clear the registry's cache. If the search function is not registered, do nothing.
在 3.10 版被加入.
While the builtin open()
and the associated io
module are the
recommended approach for working with encoded text files, this module
provides additional utility functions and classes that allow the use of a
wider range of codecs when working with binary files:
- codecs.open(filename, mode='r', encoding=None, errors='strict', buffering=-1)¶
Open an encoded file using the given mode and return an instance of
StreamReaderWriter
, providing transparent encoding/decoding. The default file mode is'r'
, meaning to open the file in read mode.備註
If encoding is not
None
, then the underlying encoded files are always opened in binary mode. No automatic conversion of'\n'
is done on reading and writing. The mode argument may be any binary mode acceptable to the built-inopen()
function; the'b'
is automatically added.encoding specifies the encoding which is to be used for the file. Any encoding that encodes to and decodes from bytes is allowed, and the data types supported by the file methods depend on the codec used.
errors may be given to define the error handling. It defaults to
'strict'
which causes aValueError
to be raised in case an encoding error occurs.buffering has the same meaning as for the built-in
open()
function. It defaults to -1 which means that the default buffer size will be used.在 3.11 版的變更: The
'U'
mode has been removed.
- codecs.EncodedFile(file, data_encoding, file_encoding=None, errors='strict')¶
Return a
StreamRecoder
instance, a wrapped version of file which provides transparent transcoding. The original file is closed when the wrapped version is closed.Data written to the wrapped file is decoded according to the given data_encoding and then written to the original file as bytes using file_encoding. Bytes read from the original file are decoded according to file_encoding, and the result is encoded using data_encoding.
If file_encoding is not given, it defaults to data_encoding.
errors may be given to define the error handling. It defaults to
'strict'
, which causesValueError
to be raised in case an encoding error occurs.
- codecs.iterencode(iterator, encoding, errors='strict', **kwargs)¶
Uses an incremental encoder to iteratively encode the input provided by iterator. This function is a generator. The errors argument (as well as any other keyword argument) is passed through to the incremental encoder.
This function requires that the codec accept text
str
objects to encode. Therefore it does not support bytes-to-bytes encoders such asbase64_codec
.
- codecs.iterdecode(iterator, encoding, errors='strict', **kwargs)¶
Uses an incremental decoder to iteratively decode the input provided by iterator. This function is a generator. The errors argument (as well as any other keyword argument) is passed through to the incremental decoder.
This function requires that the codec accept
bytes
objects to decode. Therefore it does not support text-to-text encoders such asrot_13
, althoughrot_13
may be used equivalently withiterencode()
.
The module also provides the following constants which are useful for reading and writing to platform dependent files:
- codecs.BOM¶
- codecs.BOM_BE¶
- codecs.BOM_LE¶
- codecs.BOM_UTF8¶
- codecs.BOM_UTF16¶
- codecs.BOM_UTF16_BE¶
- codecs.BOM_UTF16_LE¶
- codecs.BOM_UTF32¶
- codecs.BOM_UTF32_BE¶
- codecs.BOM_UTF32_LE¶
These constants define various byte sequences, being Unicode byte order marks (BOMs) for several encodings. They are used in UTF-16 and UTF-32 data streams to indicate the byte order used, and in UTF-8 as a Unicode signature.
BOM_UTF16
is eitherBOM_UTF16_BE
orBOM_UTF16_LE
depending on the platform's native byte order,BOM
is an alias forBOM_UTF16
,BOM_LE
forBOM_UTF16_LE
andBOM_BE
forBOM_UTF16_BE
. The others represent the BOM in UTF-8 and UTF-32 encodings.
Codec Base Classes¶
The codecs
module defines a set of base classes which define the
interfaces for working with codec objects, and can also be used as the basis
for custom codec implementations.
Each codec has to define four interfaces to make it usable as codec in Python: stateless encoder, stateless decoder, stream reader and stream writer. The stream reader and writers typically reuse the stateless encoder/decoder to implement the file protocols. Codec authors also need to define how the codec will handle encoding and decoding errors.
Error Handlers¶
To simplify and standardize error handling, codecs may implement different error handling schemes by accepting the errors string argument:
>>> 'German ß, ♬'.encode(encoding='ascii', errors='backslashreplace')
b'German \\xdf, \\u266c'
>>> 'German ß, ♬'.encode(encoding='ascii', errors='xmlcharrefreplace')
b'German ß, ♬'
The following error handlers can be used with all Python Standard Encodings codecs:
Value |
含義 |
---|---|
|
Raise |
|
Ignore the malformed data and continue without
further notice. Implemented in
|
|
Replace with a replacement marker. On
encoding, use |
|
Replace with backslashed escape sequences.
On encoding, use hexadecimal form of Unicode
code point with formats |
|
On decoding, replace byte with individual
surrogate code ranging from |
The following error handlers are only applicable to encoding (within text encodings):
Value |
含義 |
---|---|
|
Replace with XML/HTML numeric character
reference, which is a decimal form of Unicode
code point with format |
|
Replace with |
In addition, the following error handler is specific to the given codecs:
Value |
Codecs |
含義 |
---|---|---|
|
utf-8, utf-16, utf-32, utf-16-be, utf-16-le, utf-32-be, utf-32-le |
Allow encoding and decoding surrogate code
point ( |
在 3.1 版被加入: The 'surrogateescape'
and 'surrogatepass'
error handlers.
在 3.4 版的變更: The 'surrogatepass'
error handler now works with utf-16* and utf-32*
codecs.
在 3.5 版被加入: The 'namereplace'
error handler.
在 3.5 版的變更: The 'backslashreplace'
error handler now works with decoding and
translating.
The set of allowed values can be extended by registering a new named error handler:
- codecs.register_error(name, error_handler)¶
Register the error handling function error_handler under the name name. The error_handler argument will be called during encoding and decoding in case of an error, when name is specified as the errors parameter.
For encoding, error_handler will be called with a
UnicodeEncodeError
instance, which contains information about the location of the error. The error handler must either raise this or a different exception, or return a tuple with a replacement for the unencodable part of the input and a position where encoding should continue. The replacement may be eitherstr
orbytes
. If the replacement is bytes, the encoder will simply copy them into the output buffer. If the replacement is a string, the encoder will encode the replacement. Encoding continues on original input at the specified position. Negative position values will be treated as being relative to the end of the input string. If the resulting position is out of bound anIndexError
will be raised.Decoding and translating works similarly, except
UnicodeDecodeError
orUnicodeTranslateError
will be passed to the handler and that the replacement from the error handler will be put into the output directly.
Previously registered error handlers (including the standard error handlers) can be looked up by name:
- codecs.lookup_error(name)¶
Return the error handler previously registered under the name name.
Raises a
LookupError
in case the handler cannot be found.
The following standard error handlers are also made available as module level functions:
- codecs.strict_errors(exception)¶
Implements the
'strict'
error handling.Each encoding or decoding error raises a
UnicodeError
.
- codecs.ignore_errors(exception)¶
Implements the
'ignore'
error handling.Malformed data is ignored; encoding or decoding is continued without further notice.
- codecs.replace_errors(exception)¶
Implements the
'replace'
error handling.Substitutes
?
(ASCII character) for encoding errors or�
(U+FFFD, the official REPLACEMENT CHARACTER) for decoding errors.
- codecs.backslashreplace_errors(exception)¶
Implements the
'backslashreplace'
error handling.Malformed data is replaced by a backslashed escape sequence. On encoding, use the hexadecimal form of Unicode code point with formats
\xhh
\uxxxx
\Uxxxxxxxx
. On decoding, use the hexadecimal form of byte value with format\xhh
.在 3.5 版的變更: Works with decoding and translating.
- codecs.xmlcharrefreplace_errors(exception)¶
Implements the
'xmlcharrefreplace'
error handling (for encoding within text encoding only).The unencodable character is replaced by an appropriate XML/HTML numeric character reference, which is a decimal form of Unicode code point with format
&#num;
.
- codecs.namereplace_errors(exception)¶
Implements the
'namereplace'
error handling (for encoding within text encoding only).The unencodable character is replaced by a
\N{...}
escape sequence. The set of characters that appear in the braces is the Name property from Unicode Character Database. For example, the German lowercase letter'ß'
will be converted to byte sequence\N{LATIN SMALL LETTER SHARP S}
.在 3.5 版被加入.
Stateless Encoding and Decoding¶
The base Codec
class defines these methods which also define the
function interfaces of the stateless encoder and decoder:
- class codecs.Codec¶
- encode(input, errors='strict')¶
Encodes the object input and returns a tuple (output object, length consumed). For instance, text encoding converts a string object to a bytes object using a particular character set encoding (e.g.,
cp1252
oriso-8859-1
).The errors argument defines the error handling to apply. It defaults to
'strict'
handling.The method may not store state in the
Codec
instance. UseStreamWriter
for codecs which have to keep state in order to make encoding efficient.The encoder must be able to handle zero length input and return an empty object of the output object type in this situation.
- decode(input, errors='strict')¶
Decodes the object input and returns a tuple (output object, length consumed). For instance, for a text encoding, decoding converts a bytes object encoded using a particular character set encoding to a string object.
For text encodings and bytes-to-bytes codecs, input must be a bytes object or one which provides the read-only buffer interface -- for example, buffer objects and memory mapped files.
The errors argument defines the error handling to apply. It defaults to
'strict'
handling.The method may not store state in the
Codec
instance. UseStreamReader
for codecs which have to keep state in order to make decoding efficient.The decoder must be able to handle zero length input and return an empty object of the output object type in this situation.
Incremental Encoding and Decoding¶
The IncrementalEncoder
and IncrementalDecoder
classes provide
the basic interface for incremental encoding and decoding. Encoding/decoding the
input isn't done with one call to the stateless encoder/decoder function, but
with multiple calls to the
encode()
/decode()
method of
the incremental encoder/decoder. The incremental encoder/decoder keeps track of
the encoding/decoding process during method calls.
The joined output of calls to the
encode()
/decode()
method is
the same as if all the single inputs were joined into one, and this input was
encoded/decoded with the stateless encoder/decoder.
IncrementalEncoder 物件¶
The IncrementalEncoder
class is used for encoding an input in multiple
steps. It defines the following methods which every incremental encoder must
define in order to be compatible with the Python codec registry.
- class codecs.IncrementalEncoder(errors='strict')¶
Constructor for an
IncrementalEncoder
instance.All incremental encoders must provide this constructor interface. They are free to add additional keyword arguments, but only the ones defined here are used by the Python codec registry.
The
IncrementalEncoder
may implement different error handling schemes by providing the errors keyword argument. See Error Handlers for possible values.The errors argument will be assigned to an attribute of the same name. Assigning to this attribute makes it possible to switch between different error handling strategies during the lifetime of the
IncrementalEncoder
object.- encode(object, final=False)¶
Encodes object (taking the current state of the encoder into account) and returns the resulting encoded object. If this is the last call to
encode()
final must be true (the default is false).
- reset()¶
Reset the encoder to the initial state. The output is discarded: call
.encode(object, final=True)
, passing an empty byte or text string if necessary, to reset the encoder and to get the output.
- getstate()¶
Return the current state of the encoder which must be an integer. The implementation should make sure that
0
is the most common state. (States that are more complicated than integers can be converted into an integer by marshaling/pickling the state and encoding the bytes of the resulting string into an integer.)
- setstate(state)¶
Set the state of the encoder to state. state must be an encoder state returned by
getstate()
.
IncrementalDecoder 物件¶
The IncrementalDecoder
class is used for decoding an input in multiple
steps. It defines the following methods which every incremental decoder must
define in order to be compatible with the Python codec registry.
- class codecs.IncrementalDecoder(errors='strict')¶
Constructor for an
IncrementalDecoder
instance.All incremental decoders must provide this constructor interface. They are free to add additional keyword arguments, but only the ones defined here are used by the Python codec registry.
The
IncrementalDecoder
may implement different error handling schemes by providing the errors keyword argument. See Error Handlers for possible values.The errors argument will be assigned to an attribute of the same name. Assigning to this attribute makes it possible to switch between different error handling strategies during the lifetime of the
IncrementalDecoder
object.- decode(object, final=False)¶
Decodes object (taking the current state of the decoder into account) and returns the resulting decoded object. If this is the last call to
decode()
final must be true (the default is false). If final is true the decoder must decode the input completely and must flush all buffers. If this isn't possible (e.g. because of incomplete byte sequences at the end of the input) it must initiate error handling just like in the stateless case (which might raise an exception).
- reset()¶
Reset the decoder to the initial state.
- getstate()¶
Return the current state of the decoder. This must be a tuple with two items, the first must be the buffer containing the still undecoded input. The second must be an integer and can be additional state info. (The implementation should make sure that
0
is the most common additional state info.) If this additional state info is0
it must be possible to set the decoder to the state which has no input buffered and0
as the additional state info, so that feeding the previously buffered input to the decoder returns it to the previous state without producing any output. (Additional state info that is more complicated than integers can be converted into an integer by marshaling/pickling the info and encoding the bytes of the resulting string into an integer.)
- setstate(state)¶
Set the state of the decoder to state. state must be a decoder state returned by
getstate()
.
Stream Encoding and Decoding¶
The StreamWriter
and StreamReader
classes provide generic
working interfaces which can be used to implement new encoding submodules very
easily. See encodings.utf_8
for an example of how this is done.
StreamWriter 物件¶
The StreamWriter
class is a subclass of Codec
and defines the
following methods which every stream writer must define in order to be
compatible with the Python codec registry.
- class codecs.StreamWriter(stream, errors='strict')¶
Constructor for a
StreamWriter
instance.All stream writers must provide this constructor interface. They are free to add additional keyword arguments, but only the ones defined here are used by the Python codec registry.
The stream argument must be a file-like object open for writing text or binary data, as appropriate for the specific codec.
The
StreamWriter
may implement different error handling schemes by providing the errors keyword argument. See Error Handlers for the standard error handlers the underlying stream codec may support.The errors argument will be assigned to an attribute of the same name. Assigning to this attribute makes it possible to switch between different error handling strategies during the lifetime of the
StreamWriter
object.- write(object)¶
Writes the object's contents encoded to the stream.
- writelines(list)¶
Writes the concatenated iterable of strings to the stream (possibly by reusing the
write()
method). Infinite or very large iterables are not supported. The standard bytes-to-bytes codecs do not support this method.
- reset()¶
Resets the codec buffers used for keeping internal state.
Calling this method should ensure that the data on the output is put into a clean state that allows appending of new fresh data without having to rescan the whole stream to recover state.
In addition to the above methods, the StreamWriter
must also inherit
all other methods and attributes from the underlying stream.
StreamReader 物件¶
The StreamReader
class is a subclass of Codec
and defines the
following methods which every stream reader must define in order to be
compatible with the Python codec registry.
- class codecs.StreamReader(stream, errors='strict')¶
Constructor for a
StreamReader
instance.All stream readers must provide this constructor interface. They are free to add additional keyword arguments, but only the ones defined here are used by the Python codec registry.
The stream argument must be a file-like object open for reading text or binary data, as appropriate for the specific codec.
The
StreamReader
may implement different error handling schemes by providing the errors keyword argument. See Error Handlers for the standard error handlers the underlying stream codec may support.The errors argument will be assigned to an attribute of the same name. Assigning to this attribute makes it possible to switch between different error handling strategies during the lifetime of the
StreamReader
object.The set of allowed values for the errors argument can be extended with
register_error()
.- read(size=-1, chars=-1, firstline=False)¶
Decodes data from the stream and returns the resulting object.
The chars argument indicates the number of decoded code points or bytes to return. The
read()
method will never return more data than requested, but it might return less, if there is not enough available.The size argument indicates the approximate maximum number of encoded bytes or code points to read for decoding. The decoder can modify this setting as appropriate. The default value -1 indicates to read and decode as much as possible. This parameter is intended to prevent having to decode huge files in one step.
The firstline flag indicates that it would be sufficient to only return the first line, if there are decoding errors on later lines.
The method should use a greedy read strategy meaning that it should read as much data as is allowed within the definition of the encoding and the given size, e.g. if optional encoding endings or state markers are available on the stream, these should be read too.
- readline(size=None, keepends=True)¶
Read one line from the input stream and return the decoded data.
size, if given, is passed as size argument to the stream's
read()
method.If keepends is false line-endings will be stripped from the lines returned.
- readlines(sizehint=None, keepends=True)¶
Read all lines available on the input stream and return them as a list of lines.
Line-endings are implemented using the codec's
decode()
method and are included in the list entries if keepends is true.sizehint, if given, is passed as the size argument to the stream's
read()
method.
- reset()¶
Resets the codec buffers used for keeping internal state.
Note that no stream repositioning should take place. This method is primarily intended to be able to recover from decoding errors.
In addition to the above methods, the StreamReader
must also inherit
all other methods and attributes from the underlying stream.
StreamReaderWriter 物件¶
The StreamReaderWriter
is a convenience class that allows wrapping
streams which work in both read and write modes.
The design is such that one can use the factory functions returned by the
lookup()
function to construct the instance.
- class codecs.StreamReaderWriter(stream, Reader, Writer, errors='strict')¶
Creates a
StreamReaderWriter
instance. stream must be a file-like object. Reader and Writer must be factory functions or classes providing theStreamReader
andStreamWriter
interface resp. Error handling is done in the same way as defined for the stream readers and writers.
StreamReaderWriter
instances define the combined interfaces of
StreamReader
and StreamWriter
classes. They inherit all other
methods and attributes from the underlying stream.
StreamRecoder 物件¶
The StreamRecoder
translates data from one encoding to another,
which is sometimes useful when dealing with different encoding environments.
The design is such that one can use the factory functions returned by the
lookup()
function to construct the instance.
- class codecs.StreamRecoder(stream, encode, decode, Reader, Writer, errors='strict')¶
Creates a
StreamRecoder
instance which implements a two-way conversion: encode and decode work on the frontend — the data visible to code callingread()
andwrite()
, while Reader and Writer work on the backend — the data in stream.You can use these objects to do transparent transcodings, e.g., from Latin-1 to UTF-8 and back.
The stream argument must be a file-like object.
The encode and decode arguments must adhere to the
Codec
interface. Reader and Writer must be factory functions or classes providing objects of theStreamReader
andStreamWriter
interface respectively.Error handling is done in the same way as defined for the stream readers and writers.
StreamRecoder
instances define the combined interfaces of
StreamReader
and StreamWriter
classes. They inherit all other
methods and attributes from the underlying stream.
Encodings and Unicode¶
Strings are stored internally as sequences of code points in
range U+0000
--U+10FFFF
. (See PEP 393 for
more details about the implementation.)
Once a string object is used outside of CPU and memory, endianness
and how these arrays are stored as bytes become an issue. As with other
codecs, serialising a string into a sequence of bytes is known as encoding,
and recreating the string from the sequence of bytes is known as decoding.
There are a variety of different text serialisation codecs, which are
collectivity referred to as text encodings.
The simplest text encoding (called 'latin-1'
or 'iso-8859-1'
) maps
the code points 0--255 to the bytes 0x0
--0xff
, which means that a string
object that contains code points above U+00FF
can't be encoded with this
codec. Doing so will raise a UnicodeEncodeError
that looks
like the following (although the details of the error message may differ):
UnicodeEncodeError: 'latin-1' codec can't encode character '\u1234' in
position 3: ordinal not in range(256)
.
There's another group of encodings (the so called charmap encodings) that choose
a different subset of all Unicode code points and how these code points are
mapped to the bytes 0x0
--0xff
. To see how this is done simply open
e.g. encodings/cp1252.py
(which is an encoding that is used primarily on
Windows). There's a string constant with 256 characters that shows you which
character is mapped to which byte value.
All of these encodings can only encode 256 of the 1114112 code points
defined in Unicode. A simple and straightforward way that can store each Unicode
code point, is to store each code point as four consecutive bytes. There are two
possibilities: store the bytes in big endian or in little endian order. These
two encodings are called UTF-32-BE
and UTF-32-LE
respectively. Their
disadvantage is that if e.g. you use UTF-32-BE
on a little endian machine you
will always have to swap bytes on encoding and decoding. UTF-32
avoids this
problem: bytes will always be in natural endianness. When these bytes are read
by a CPU with a different endianness, then bytes have to be swapped though. To
be able to detect the endianness of a UTF-16
or UTF-32
byte sequence,
there's the so called BOM ("Byte Order Mark"). This is the Unicode character
U+FEFF
. This character can be prepended to every UTF-16
or UTF-32
byte sequence. The byte swapped version of this character (0xFFFE
) is an
illegal character that may not appear in a Unicode text. So when the
first character in a UTF-16
or UTF-32
byte sequence
appears to be a U+FFFE
the bytes have to be swapped on decoding.
Unfortunately the character U+FEFF
had a second purpose as
a ZERO WIDTH NO-BREAK SPACE
: a character that has no width and doesn't allow
a word to be split. It can e.g. be used to give hints to a ligature algorithm.
With Unicode 4.0 using U+FEFF
as a ZERO WIDTH NO-BREAK SPACE
has been
deprecated (with U+2060
(WORD JOINER
) assuming this role). Nevertheless
Unicode software still must be able to handle U+FEFF
in both roles: as a BOM
it's a device to determine the storage layout of the encoded bytes, and vanishes
once the byte sequence has been decoded into a string; as a ZERO WIDTH
NO-BREAK SPACE
it's a normal character that will be decoded like any other.
There's another encoding that is able to encode the full range of Unicode
characters: UTF-8. UTF-8 is an 8-bit encoding, which means there are no issues
with byte order in UTF-8. Each byte in a UTF-8 byte sequence consists of two
parts: marker bits (the most significant bits) and payload bits. The marker bits
are a sequence of zero to four 1
bits followed by a 0
bit. Unicode characters are
encoded like this (with x being payload bits, which when concatenated give the
Unicode character):
Range |
Encoding |
---|---|
|
0xxxxxxx |
|
110xxxxx 10xxxxxx |
|
1110xxxx 10xxxxxx 10xxxxxx |
|
11110xxx 10xxxxxx 10xxxxxx 10xxxxxx |
The least significant bit of the Unicode character is the rightmost x bit.
As UTF-8 is an 8-bit encoding no BOM is required and any U+FEFF
character in
the decoded string (even if it's the first character) is treated as a ZERO
WIDTH NO-BREAK SPACE
.
Without external information it's impossible to reliably determine which
encoding was used for encoding a string. Each charmap encoding can
decode any random byte sequence. However that's not possible with UTF-8, as
UTF-8 byte sequences have a structure that doesn't allow arbitrary byte
sequences. To increase the reliability with which a UTF-8 encoding can be
detected, Microsoft invented a variant of UTF-8 (that Python calls
"utf-8-sig"
) for its Notepad program: Before any of the Unicode characters
is written to the file, a UTF-8 encoded BOM (which looks like this as a byte
sequence: 0xef
, 0xbb
, 0xbf
) is written. As it's rather improbable
that any charmap encoded file starts with these byte values (which would e.g.
map to
LATIN SMALL LETTER I WITH DIAERESISRIGHT-POINTING DOUBLE ANGLE QUOTATION MARKINVERTED QUESTION MARK
in iso-8859-1), this increases the probability that a utf-8-sig
encoding can be
correctly guessed from the byte sequence. So here the BOM is not used to be able
to determine the byte order used for generating the byte sequence, but as a
signature that helps in guessing the encoding. On encoding the utf-8-sig codec
will write 0xef
, 0xbb
, 0xbf
as the first three bytes to the file. On
decoding utf-8-sig
will skip those three bytes if they appear as the first
three bytes in the file. In UTF-8, the use of the BOM is discouraged and
should generally be avoided.
Standard Encodings¶
Python comes with a number of codecs built-in, either implemented as C functions
or with dictionaries as mapping tables. The following table lists the codecs by
name, together with a few common aliases, and the languages for which the
encoding is likely used. Neither the list of aliases nor the list of languages
is meant to be exhaustive. Notice that spelling alternatives that only differ in
case or use a hyphen instead of an underscore are also valid aliases; therefore,
e.g. 'utf-8'
is a valid alias for the 'utf_8'
codec.
On Windows, cpXXX
codecs are available for all code pages.
But only codecs listed in the following table are guarantead to exist on
other platforms.
CPython 實作細節: Some common encodings can bypass the codecs lookup machinery to improve performance. These optimization opportunities are only recognized by CPython for a limited set of (case insensitive) aliases: utf-8, utf8, latin-1, latin1, iso-8859-1, iso8859-1, mbcs (Windows only), ascii, us-ascii, utf-16, utf16, utf-32, utf32, and the same using underscores instead of dashes. Using alternative aliases for these encodings may result in slower execution.
在 3.6 版的變更: Optimization opportunity recognized for us-ascii.
Many of the character sets support the same languages. They vary in individual characters (e.g. whether the EURO SIGN is supported or not), and in the assignment of characters to code positions. For the European languages in particular, the following variants typically exist:
an ISO 8859 codeset
a Microsoft Windows code page, which is typically derived from an 8859 codeset, but replaces control characters with additional graphic characters
an IBM EBCDIC code page
an IBM PC code page, which is ASCII compatible
Codec |
Aliases |
語言 |
---|---|---|
ascii |
646, us-ascii |
英文 |
big5 |
big5-tw, csbig5 |
繁體中文 |
big5hkscs |
big5-hkscs, hkscs |
繁體中文 |
cp037 |
IBM037, IBM039 |
英文 |
cp273 |
273, IBM273, csIBM273 |
德文 在 3.4 版被加入. |
cp424 |
EBCDIC-CP-HE, IBM424 |
希伯來文 |
cp437 |
437, IBM437 |
英文 |
cp500 |
EBCDIC-CP-BE, EBCDIC-CP-CH, IBM500 |
Western Europe |
cp720 |
阿拉伯文 |
|
cp737 |
希臘文 |
|
cp775 |
IBM775 |
Baltic languages |
cp850 |
850, IBM850 |
Western Europe |
cp852 |
852, IBM852 |
Central and Eastern Europe |
cp855 |
855, IBM855 |
Bulgarian, Byelorussian, Macedonian, Russian, Serbian |
cp856 |
希伯來文 |
|
cp857 |
857, IBM857 |
土耳其文 |
cp858 |
858, IBM858 |
Western Europe |
cp860 |
860, IBM860 |
Portuguese |
cp861 |
861, CP-IS, IBM861 |
Icelandic |
cp862 |
862, IBM862 |
希伯來文 |
cp863 |
863, IBM863 |
Canadian |
cp864 |
IBM864 |
阿拉伯文 |
cp865 |
865, IBM865 |
Danish, Norwegian |
cp866 |
866, IBM866 |
俄羅斯文 |
cp869 |
869, CP-GR, IBM869 |
希臘文 |
cp874 |
泰文 |
|
cp875 |
希臘文 |
|
cp932 |
932, ms932, mskanji, ms-kanji, windows-31j |
日文 |
cp949 |
949, ms949, uhc |
韓文 |
cp950 |
950, ms950 |
繁體中文 |
cp1006 |
Urdu |
|
cp1026 |
ibm1026 |
土耳其文 |
cp1125 |
1125, ibm1125, cp866u, ruscii |
烏克蘭文 在 3.4 版被加入. |
cp1140 |
ibm1140 |
Western Europe |
cp1250 |
windows-1250 |
Central and Eastern Europe |
cp1251 |
windows-1251 |
Bulgarian, Byelorussian, Macedonian, Russian, Serbian |
cp1252 |
windows-1252 |
Western Europe |
cp1253 |
windows-1253 |
希臘文 |
cp1254 |
windows-1254 |
土耳其文 |
cp1255 |
windows-1255 |
希伯來文 |
cp1256 |
windows-1256 |
阿拉伯文 |
cp1257 |
windows-1257 |
Baltic languages |
cp1258 |
windows-1258 |
越南文 |
euc_jp |
eucjp, ujis, u-jis |
日文 |
euc_jis_2004 |
jisx0213, eucjis2004 |
日文 |
euc_jisx0213 |
eucjisx0213 |
日文 |
euc_kr |
euckr, korean, ksc5601, ks_c-5601, ks_c-5601-1987, ksx1001, ks_x-1001 |
韓文 |
gb2312 |
chinese, csiso58gb231280, euc-cn, euccn, eucgb2312-cn, gb2312-1980, gb2312-80, iso-ir-58 |
簡體中文 |
gbk |
936, cp936, ms936 |
Unified Chinese |
gb18030 |
gb18030-2000 |
Unified Chinese |
hz |
hzgb, hz-gb, hz-gb-2312 |
簡體中文 |
iso2022_jp |
csiso2022jp, iso2022jp, iso-2022-jp |
日文 |
iso2022_jp_1 |
iso2022jp-1, iso-2022-jp-1 |
日文 |
iso2022_jp_2 |
iso2022jp-2, iso-2022-jp-2 |
Japanese, Korean, Simplified Chinese, Western Europe, Greek |
iso2022_jp_2004 |
iso2022jp-2004, iso-2022-jp-2004 |
日文 |
iso2022_jp_3 |
iso2022jp-3, iso-2022-jp-3 |
日文 |
iso2022_jp_ext |
iso2022jp-ext, iso-2022-jp-ext |
日文 |
iso2022_kr |
csiso2022kr, iso2022kr, iso-2022-kr |
韓文 |
latin_1 |
iso-8859-1, iso8859-1, 8859, cp819, latin, latin1, L1 |
Western Europe |
iso8859_2 |
iso-8859-2, latin2, L2 |
Central and Eastern Europe |
iso8859_3 |
iso-8859-3, latin3, L3 |
Esperanto, Maltese |
iso8859_4 |
iso-8859-4, latin4, L4 |
Baltic languages |
iso8859_5 |
iso-8859-5, cyrillic |
Bulgarian, Byelorussian, Macedonian, Russian, Serbian |
iso8859_6 |
iso-8859-6, arabic |
阿拉伯文 |
iso8859_7 |
iso-8859-7, greek, greek8 |
希臘文 |
iso8859_8 |
iso-8859-8, hebrew |
希伯來文 |
iso8859_9 |
iso-8859-9, latin5, L5 |
土耳其文 |
iso8859_10 |
iso-8859-10, latin6, L6 |
Nordic languages |
iso8859_11 |
iso-8859-11, thai |
泰語 |
iso8859_13 |
iso-8859-13, latin7, L7 |
Baltic languages |
iso8859_14 |
iso-8859-14, latin8, L8 |
Celtic languages |
iso8859_15 |
iso-8859-15, latin9, L9 |
Western Europe |
iso8859_16 |
iso-8859-16, latin10, L10 |
South-Eastern Europe |
johab |
cp1361, ms1361 |
韓文 |
koi8_r |
俄羅斯文 |
|
koi8_t |
Tajik 在 3.5 版被加入. |
|
koi8_u |
烏克蘭文 |
|
kz1048 |
kz_1048, strk1048_2002, rk1048 |
Kazakh 在 3.5 版被加入. |
mac_cyrillic |
maccyrillic |
Bulgarian, Byelorussian, Macedonian, Russian, Serbian |
mac_greek |
macgreek |
希臘文 |
mac_iceland |
maciceland |
Icelandic |
mac_latin2 |
maclatin2, maccentraleurope, mac_centeuro |
Central and Eastern Europe |
mac_roman |
macroman, macintosh |
Western Europe |
mac_turkish |
macturkish |
土耳其文 |
ptcp154 |
csptcp154, pt154, cp154, cyrillic-asian |
Kazakh |
shift_jis |
csshiftjis, shiftjis, sjis, s_jis |
日文 |
shift_jis_2004 |
shiftjis2004, sjis_2004, sjis2004 |
日文 |
shift_jisx0213 |
shiftjisx0213, sjisx0213, s_jisx0213 |
日文 |
utf_32 |
U32, utf32 |
all languages |
utf_32_be |
UTF-32BE |
all languages |
utf_32_le |
UTF-32LE |
all languages |
utf_16 |
U16, utf16 |
all languages |
utf_16_be |
UTF-16BE |
all languages |
utf_16_le |
UTF-16LE |
all languages |
utf_7 |
U7, unicode-1-1-utf-7 |
all languages |
utf_8 |
U8, UTF, utf8, cp65001 |
all languages |
utf_8_sig |
all languages |
在 3.4 版的變更: The utf-16* and utf-32* encoders no longer allow surrogate code points
(U+D800
--U+DFFF
) to be encoded.
The utf-32* decoders no longer decode
byte sequences that correspond to surrogate code points.
在 3.8 版的變更: cp65001
is now an alias to utf_8
.
在 3.14 版的變更: On Windows, cpXXX
codecs are now available for all code pages.
Python Specific Encodings¶
A number of predefined codecs are specific to Python, so their codec names have no meaning outside Python. These are listed in the tables below based on the expected input and output types (note that while text encodings are the most common use case for codecs, the underlying codec infrastructure supports arbitrary data transforms rather than just text encodings). For asymmetric codecs, the stated meaning describes the encoding direction.
Text Encodings¶
The following codecs provide str
to bytes
encoding and
bytes-like object to str
decoding, similar to the Unicode text
encodings.
Codec |
Aliases |
含義 |
---|---|---|
idna |
Implement RFC 3490,
see also
|
|
mbcs |
ansi, dbcs |
Windows only: Encode the operand according to the ANSI codepage (CP_ACP). |
oem |
Windows only: Encode the operand according to the OEM codepage (CP_OEMCP). 在 3.6 版被加入. |
|
palmos |
Encoding of PalmOS 3.5. |
|
punycode |
Implement RFC 3492. Stateful codecs are not supported. |
|
raw_unicode_escape |
Latin-1 encoding with
|
|
undefined |
Raise an exception for all conversions, even empty strings. The error handler is ignored. |
|
unicode_escape |
Encoding suitable as the contents of a Unicode literal in ASCII-encoded Python source code, except that quotes are not escaped. Decode from Latin-1 source code. Beware that Python source code actually uses UTF-8 by default. |
在 3.8 版的變更: "unicode_internal" codec is removed.
Binary Transforms¶
The following codecs provide binary transforms: bytes-like object
to bytes
mappings. They are not supported by bytes.decode()
(which only produces str
output).
Codec |
Aliases |
含義 |
Encoder / decoder |
---|---|---|---|
base64_codec [1] |
base64, base_64 |
Convert the operand to
multiline MIME base64 (the
result always includes a
trailing 在 3.4 版的變更: accepts any bytes-like object as input for encoding and decoding |
|
bz2_codec |
bz2 |
Compress the operand using bz2. |
|
hex_codec |
hex |
Convert the operand to hexadecimal representation, with two digits per byte. |
|
quopri_codec |
quopri, quotedprintable, quoted_printable |
Convert the operand to MIME quoted printable. |
|
uu_codec |
uu |
Convert the operand using uuencode. |
|
zlib_codec |
zip, zlib |
Compress the operand using gzip. |
在 3.2 版被加入: Restoration of the binary transforms.
在 3.4 版的變更: Restoration of the aliases for the binary transforms.
Text Transforms¶
The following codec provides a text transform: a str
to str
mapping. It is not supported by str.encode()
(which only produces
bytes
output).
Codec |
Aliases |
含義 |
---|---|---|
rot_13 |
rot13 |
Return the Caesar-cypher encryption of the operand. |
在 3.2 版被加入: Restoration of the rot_13
text transform.
在 3.4 版的變更: Restoration of the rot13
alias.
encodings.idna
--- Internationalized Domain Names in Applications¶
This module implements RFC 3490 (Internationalized Domain Names in
Applications) and RFC 3492 (Nameprep: A Stringprep Profile for
Internationalized Domain Names (IDN)). It builds upon the punycode
encoding
and stringprep
.
If you need the IDNA 2008 standard from RFC 5891 and RFC 5895, use the third-party idna module.
These RFCs together define a protocol to support non-ASCII characters in domain
names. A domain name containing non-ASCII characters (such as
www.Alliancefrançaise.nu
) is converted into an ASCII-compatible encoding
(ACE, such as www.xn--alliancefranaise-npb.nu
). The ACE form of the domain
name is then used in all places where arbitrary characters are not allowed by
the protocol, such as DNS queries, HTTP Host fields, and so
on. This conversion is carried out in the application; if possible invisible to
the user: The application should transparently convert Unicode domain labels to
IDNA on the wire, and convert back ACE labels to Unicode before presenting them
to the user.
Python supports this conversion in several ways: the idna
codec performs
conversion between Unicode and ACE, separating an input string into labels
based on the separator characters defined in section 3.1 of RFC 3490
and converting each label to ACE as required, and conversely separating an input
byte string into labels based on the .
separator and converting any ACE
labels found into unicode. Furthermore, the socket
module
transparently converts Unicode host names to ACE, so that applications need not
be concerned about converting host names themselves when they pass them to the
socket module. On top of that, modules that have host names as function
parameters, such as http.client
and ftplib
, accept Unicode host
names (http.client
then also transparently sends an IDNA hostname in the
Host field if it sends that field at all).
When receiving host names from the wire (such as in reverse name lookup), no automatic conversion to Unicode is performed: applications wishing to present such host names to the user should decode them to Unicode.
The module encodings.idna
also implements the nameprep procedure, which
performs certain normalizations on host names, to achieve case-insensitivity of
international domain names, and to unify similar characters. The nameprep
functions can be used directly if desired.
- encodings.idna.nameprep(label)¶
Return the nameprepped version of label. The implementation currently assumes query strings, so
AllowUnassigned
is true.
encodings.mbcs
--- Windows ANSI codepage¶
This module implements the ANSI codepage (CP_ACP).
Availability: Windows.
在 3.2 版的變更: Before 3.2, the errors argument was ignored; 'replace'
was always used
to encode, and 'ignore'
to decode.
在 3.3 版的變更: Support any error handler.
encodings.utf_8_sig
--- UTF-8 codec with BOM signature¶
This module implements a variant of the UTF-8 codec. On encoding, a UTF-8 encoded BOM will be prepended to the UTF-8 encoded bytes. For the stateful encoder this is only done once (on the first write to the byte stream). On decoding, an optional UTF-8 encoded BOM at the start of the data will be skipped.