38. MacPython OSA Modules¶
This chapter describes the current implementation of the Open Scripting Architecture (OSA, also commonly referred to as AppleScript) for Python, allowing you to control scriptable applications from your Python program, and with a fairly pythonic interface. Development on this set of modules has stopped.
For a description of the various components of AppleScript and OSA, and to get an understanding of the architecture and terminology, you should read Apple’s documentation. The 「Applescript Language Guide」 explains the conceptual model and the terminology, and documents the standard suite. The 「Open Scripting Architecture」 document explains how to use OSA from an application programmers point of view. In the Apple Help Viewer these books are located in the Developer Documentation, Core Technologies section.
As an example of scripting an application, the following piece of AppleScript will get the name of the frontmost Finder window and print it:
tell application "Finder"
get name of window 1
end tell
In Python, the following code fragment will do the same:
import Finder
f = Finder.Finder()
print f.get(f.window(1).name)
As distributed the Python library includes packages that implement the standard suites, plus packages that interface to a small number of common applications.
To send AppleEvents to an application you must first create the Python package
interfacing to the terminology of the application (what Script Editor
calls the 「Dictionary」). This can be done from within the PythonIDE
or by running the gensuitemodule.py
module as a standalone program from
the command line.
The generated output is a package with a number of modules, one for every suite
used in the program plus an __init__
module to glue it all together. The
Python inheritance graph follows the AppleScript inheritance graph, so if a
program’s dictionary specifies that it includes support for the Standard Suite,
but extends one or two verbs with extra arguments then the output suite will
contain a module Standard_Suite
that imports and re-exports everything
from StdSuites.Standard_Suite
but overrides the methods that have extra
functionality. The output of gensuitemodule
is pretty readable, and
contains the documentation that was in the original AppleScript dictionary in
Python docstrings, so reading it is a good source of documentation.
The output package implements a main class with the same name as the package which contains all the AppleScript verbs as methods, with the direct object as the first argument and all optional parameters as keyword arguments. AppleScript classes are also implemented as Python classes, as are comparisons and all the other thingies.
The main Python class implementing the verbs also allows access to the
properties and elements declared in the AppleScript class 「application」. In the
current release that is as far as the object orientation goes, so in the example
above we need to use f.get(f.window(1).name)
instead of the more Pythonic
f.window(1).name.get()
.
If an AppleScript identifier is not a Python identifier the name is mangled according to a small number of rules:
spaces are replaced with underscores
other non-alphanumeric characters are replaced with
_xx_
wherexx
is the hexadecimal character valueany Python reserved word gets an underscore appended
Python also has support for creating scriptable applications in Python, but The following modules are relevant to MacPython AppleScript support:
In addition, support modules have been pre-generated for Finder
,
Terminal
, Explorer
, Netscape
, CodeWarrior
,
SystemEvents
and StdSuites
.