Definition slots
****************

To define module objects and classes using the C API, you may use an
array of *slots* -- essentially, key-value pairs that describe
features of the object to create. This decouples the data from the
structures used at runtime, allowing CPython -- and other Python C API
implementations -- to update the structures without breaking backwards
compatibility.

This section documents slots in general. For object-specific behavior
and slot values, see documentation for functions that apply slots:

* "PyType_FromSlots()" for types;

* "PyModule_FromSlotsAndSpec()" and Extension export hook for modules.

When slots are passed to a function that applies them, the function
will not modify the slot array, nor any data it points to
(recursively). After the function is done, the caller is allowed to
modify or deallocate the array and any data it points to
(recursively), except data explicitly marked with "PySlot_STATIC".

Except when documented otherwise, multiple slots with the same ID
("sl_id") may not occur in a single slots array.

Adicionado na versão 3.15: Slot arrays generalize an earlier way of
defining objects: using "PyType_Spec" with "PyType_Slot" for types,
and "PyModuleDef" with "PyModuleDef_Slot" for modules. The earlier API
is *soft deprecated*; there are no plans to remove it.

Entries of the slots array use the following structure:

type PySlot
    * Parte da ABI Estável (incluindo todos os membros) desde a versão
   3.15.*

   An entry in a slots array. Defined as:

      typedef struct {
          uint16_t sl_id;
          uint16_t sl_flags;
          uint32_t _reserved;  // must be 0
          union {
              void *sl_ptr;
              void (*sl_func)(void);
              Py_ssize_t sl_size;
              int64_t sl_int64;
              uint64_t sl_uint64;
          };
      } PySlot;

   uint16_t sl_id

      A slot ID, chosen from:

      * "Py_slot_*" values documented in Common slot IDs below;

      * "Py_mod_*" values for modules, as documented in Module
        definition;

      * Values for types, as documented in Type slot IDs.

      A "sl_id" of zero ("Py_slot_end") marks the end of a slots
      array.

   void *sl_ptr
   void (*sl_func)(void)
   Py_ssize_t sl_size
   int64_t sl_int64
   uint64_t sl_uint64

      The data for the slot. These members are part of an anonymous
      union; the member to use depends on which data type is required
      by the slot ID: data pointer, function pointer, size, signed or
      unsigned integer, respectively.

      Except when documented otherwise for a specific slot ID,
      pointers (that is "sl_ptr" and "sl_func") may not be NULL.

   uint16_t sl_flags

      Zero or more of the following flags, OR-ed together:

      PySlot_STATIC
          * Parte da ABI Estável desde a versão 3.15.*

         All data the slot points to is statically allocated and
         constant. Thus, the interpreter does not need to copy the
         information.

         This flag is implied for function pointers.

         The flag applies even to data the slot points to
         “indirectly”, except for slots nested via "Py_slot_subslots"
         which may have their own "PySlot_STATIC" flags. For example,
         if applied to a "Py_tp_members" slot that points to an array
         of "PyMemberDef" structures, then the entire array, as well
         as the name and doc strings in its elements, must be static
         and constant.

      PySlot_INTPTR
          * Parte da ABI Estável desde a versão 3.15.*

         The data is stored in "sl_ptr"; CPython will cast it to the
         appropriate type.

         This flag can simplify porting from the older "PyType_Slot"
         and "PyModuleDef_Slot" structures.

      PySlot_OPTIONAL
          * Parte da ABI Estável desde a versão 3.15.*

         If the slot ID is unknown, the interpreter should ignore the
         slot, rather than fail.

         For example, if Python 3.16 adds a new feature with a new
         slot ID,attr the corresponding slot may be marked
         "PySlot_OPTIONAL" so that Python 3.15 ignores it.

         Note that the "optionality" only applies to unknown slot IDs.
         This flag does not make Python skip invalid values of known
         slots.

   Adicionado na versão 3.15.


Convenience macros
==================

PySlot_DATA(name, value)
PySlot_FUNC(name, value)
PySlot_SIZE(name, value)
PySlot_INT64(name, value)
PySlot_UINT64(name, value)
PySlot_STATIC_DATA(name, value)
    * Parte da ABI Estável desde a versão 3.15.*

   Convenience macros to define "PySlot" structures with "sl_id" and a
   particular union member set.

   "PySlot_STATIC_DATA" sets the "PySlot_STATIC" flag; others set no
   flags.

   Note that these macros use *designated initializers*, a C language
   feature that C++ added in the 2020 version of the standard. If your
   code needs to be compatible with C++11 or older, use "PySlot_PTR"
   instead.

   Defined as:

      #define PySlot_DATA(NAME, VALUE) \
         {.sl_id=NAME, .sl_ptr=(void*)(VALUE)}

      #define PySlot_FUNC(NAME, VALUE) \
         {.sl_id=NAME, .sl_func=(VALUE)}

      #define PySlot_SIZE(NAME, VALUE) \
         {.sl_id=NAME, .sl_size=(VALUE)}

      #define PySlot_INT64(NAME, VALUE) \
         {.sl_id=NAME, .sl_int64=(VALUE)}

      #define PySlot_UINT64(NAME, VALUE) \
         {.sl_id=NAME, .sl_uint64=(VALUE)}

      #define PySlot_STATIC_DATA(NAME, VALUE) \
         {.sl_id=NAME, .sl_flags=PySlot_STATIC, .sl_ptr=(VALUE)}

   Adicionado na versão 3.15.

PySlot_END
    * Parte da ABI Estável desde a versão 3.15.*

   Convenience macro to mark the end of a "PySlot" array.

   Defined as:

      #define PySlot_END {0}

   Adicionado na versão 3.15.

PySlot_PTR(name, value)
PySlot_PTR_STATIC(name, value)
    * Parte da ABI Estável desde a versão 3.15.*

   Convenience macros for use in C++11-compatible code. This version
   of C++ does not allow setting arbitrary union members in literals;
   instead, these macros set the "PySlot_INTPTR" flag and cast the
   value to "(void*)".

   Defined as:

      #define PySlot_PTR(NAME, VALUE) \
         {NAME, PySlot_INTPTR, {0}, {(void*)(VALUE)}}

      #define PySlot_PTR_STATIC(NAME, VALUE) \
         {NAME, PySlot_INTPTR|Py_SLOT_STATIC, {0}, {(void*)(VALUE)}}

   Adicionado na versão 3.15.


Common slot IDs
===============

The following slot IDs may be used in both type and module
definitions.

Py_slot_end
    * Parte da ABI Estável desde a versão 3.15.*

   Marks the end of a slots array. Defined as zero.

   Adicionado na versão 3.15.

Py_slot_subslots
    * Parte da ABI Estável desde a versão 3.15.*

   Nested slots array.

   The value ("sl_ptr") should point to an array of "PySlot"
   structures. The slots in the array (up to but not including the
   zero-ID terminator) will be treated as if they were inserted if the
   current slot array, at the point "Py_slot_subslots" appears.

   Slot nesting depth is limited to 5 levels. This restriction may be
   lifted in the future.

   Adicionado na versão 3.15.

Py_slot_invalid
    * Parte da ABI Estável desde a versão 3.15.*

   Reserved; will always be treated as an unknown slot ID. Defined as
   "UINT16_MAX" ("0xFFFF").

   When used with the "PySlot_OPTIONAL" flag, defines a slot with no
   effect. Without the flag, processing a slot with this ID will fail.

   Adicionado na versão 3.15.
