A reentrant lock is a synchronization primitive that may be acquired multiple times by the same thread. Internally, it uses the concepts of ``owning thread'' and ``recursion level'' in addition to the locked/unlocked state used by primitive locks. In the locked state, some thread owns the lock; in the unlocked state, no thread owns it.
To lock the lock, a thread calls its acquire() method; this returns once the thread owns the lock. To unlock the lock, a thread calls its release() method. acquire()/release() call pairs may be nested; only the final release() (i.e. the release() of the outermost pair) resets the lock to unlocked and allows another thread blocked in acquire() to proceed.
When invoked without arguments: if this thread already owns the lock, increment the recursion level by one, and return immediately. Otherwise, if another thread owns the lock, block until the lock is unlocked. Once the lock is unlocked (not owned by any thread), then grab ownership, set the recursion level to one, and return. If more than one thread is blocked waiting until the lock is unlocked, only one at a time will be able to grab ownership of the lock. There is no return value in this case.
When invoked with the blocking argument set to true, do the same thing as when called without arguments, and return true.
When invoked with the blocking argument set to false, do not block. If a call without an argument would block, return false immediately; otherwise, do the same thing as when called without arguments, and return true.
Only call this method when the calling thread owns the lock. Do not call this method when the lock is unlocked.
There is no return value.